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很给力 《无主之地2》14号升级档及新DLC破解(2)

时间:2020-10-30 04:53来源:8N.org.Cn 作者:天剑狂刀私服 点击:

(Sir Hammerlock DLC) Addressed an issue where players could get slowed for the duration of a game session if they left an area after being slowed by a witch doctor.Tiny Tina's Assault on Dragon Keep

(Tiny Tina DLC) Addressed an issue causing Zer0's critical hit indicator to not display on Mimics.

(Tiny Tina DLC) Taught Necromancers how to cast their skeleton-summoning spell more reliably.

(Tiny Tina DLC) Addressed an issue that could cause the ìA Single Deadly Biteî challenge to not unlock.

(Tiny Tina DLC) Addressed an issue of audio not playing from dwarves at the entry to the mines on the mission Dwarven Allies.

(Tiny Tina DLC) Addressed the timing of some effects when transitioning from bright, sunny skies to dark and brooding ones and vice versa.

(Tiny Tina DLC) Addressed an issue that could cause Roland to be holding a sword and a gun in the same hand.

(Tiny Tina DLC) Addressed an issue that could cause the player to be unable to progress if taking an alternate route to Flamerock Refuge.

(Tiny Tina DLC) Addressed an issue causing client players in a multiplayer game to not see magical effects when activating the "My Dead Brother" mission.

(Tiny Tina DLC) Addressed an issue that could cause the "Keep Rollin' Rollin' Rollin'" achievement to not unlock when the player rolls a 20.

(Tiny Tina DLC) Addressed an issue causing class mods with "Good" in their name to be detrimental to reloads.

(Tiny Tina DLC) Added a third vault symbol to the Dwarven Mines for players to discover.Missions

Addressed issues with the following missions that could cause players to get stuck or not be able to complete them:

My First Gun

Clan War: Wakey Wakey

No Vacancy

Shielded Favors

Breaking the Bank

Toil and Trouble

A Train To Catch

(Tiny Tina DLC) A Role-Playing Game

(Tiny Tina DLC) The Magic of Childhood

(Tiny Tina DLC) Denial, Anger, Initiative

(Tiny Tina DLC) Dwarven Allies

(Tiny Tina DLC) Winter is a Bloody Business

Addressed an issue that could cause errant mission indicators to appear above rabid skags when players had not yet accepted any Animal Rescue missions in True Vault Hunter Mode.

Addressed an issue that could result in players being stuck at the beginning of the game in True Vault Hunter Mode and unable to complete any missions.

Addressed an issue that could cause an incorrect waypoint to be displayed for the mission "Hidden Journals".Equipment

Addressed the Pot'O'Gold shield to drop items correctly when the player is damaged while wearing it.

Addressed audio from Booster and Adaptive shields not playing during co-op games.

Addressed certain projectiles (such as rockets fired from a Tunguska) sometimes passing through objects instead of detonating on them.

Addressed an issue causing some assault rifle barrels to give lower damage bonuses than intended.

Addressed the Blood of Terramorphous and Blood of the Seraphs relics to no longer be capped at level 50.

Addressed an issue causing item cards to sometimes show incorrect critical hit modifiers for weapons.

Addressed an issue causing alignment of sights on certain pistols to be incorrect when zoomed in.

Addressed the "Breath of the Seraphs" relic to scale above level 50.Characters

Addressed an issue where the Psycho could get stuck and not animate when killed in a certain way.

Addressed an issue where client Psycho players would sometimes not play the fire breathing animation when activating Hellfire Halitosis and Buzz Axe Rampage at the same time.

Addressed an issue that could cause clients playing as Psychos to retain the buzzaxe in their hands if the action skill ended while they were on a ladder.

Addressed an exploit causing Mechromancer's Discord skill to stay active after respeccing.

Addressed Zer0's Kunai skill stacking to higher damage amounts that intended under certain conditions.

Addressed an issue that could cause the Gunzerker to have two weapons attached to his right hand when his action skill was deactivated in a certain way.

Addressed an issue causing Psychos using the Raving Retribution skill to be chattier than intended.

Addressed an issue where the Psycho would sometimes not be put into the down state when applying the "Redeem the Soul" skill.

Removed some challenges Psycho players are unable to complete due to Krieg's heft.

Addressed players using alternate control schemes being unable to perform certain actions such as the Psycho's dynamite toss or the Assassin's action skill melee.

Addressed an issue causing the Psycho's Buzz Axe Bombardier skill to block stacks of Taste of Blood from accruing.

Addressed an issue that could cause the Psycho's Hellfire Halitosis visual effects to persist indefinitely.

Addressed the Reset Skill Tree prompt in customization stations showing incorrect totals for the Psycho.

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